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Far cry 3 privateer
Far cry 3 privateer











far cry 3 privateer

Generally, the story’s tone is all over the place. But then there’s Jason’s stoner friend cracking drug jokes, the out-of-place Quentin Tarantino references, the ridiculous (though awesome) pot-farm burning mission, and all manner of wacky CIA hijinks. We’ve got serious business going down, Jason’s brother gets killed, there’s a super-dark rape subplot, people are being subjugated, murdered, and sold into slavery. We’re going to have some big ol’ Far Cry 3 spoilers in here.

far cry 3 privateer

Indulge me for a moment, and let’s imagine what might have been. “Oh, god,” you may lament, “surely you aren’t going to engage in this worst sort of Monday-morning quarterbacking! Surely you aren’t about to suggest your own ending while ignoring all of the development hurdles that make writing a video game so uniquely difficult?” Not only that, Far Cry 3‘s story could have gone from “forgettable romp” to “everyone is calling this the best story of the year.” However, with a single change to the story, Ubisoft could have addressed almost every problem the game’s story has. It’s never terrible (and at times is perfectly enjoyable), but the storytelling is often lazy, sometimes irritating, occasionally offensive, and never manages to come together into a unified vision. I’m midway through my second playthrough, and the problems with the story are more apparent than ever. As I pointed out in my review, the unevenness and general kinda dumbness of the narrative is the thing that holds Far Cry 3 back from “we’ll still talk about this in five years” glory.













Far cry 3 privateer